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17 15.3 Standard C++ Container Class Templates

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CHAP. 15]



CONTAINER CLASSES



339



elements doesn’t matter. As the diagram shows, there are four general sequence containers: set,

multiset, map, and multimap.

The Standard C++ Library also defines three specialized container class templates:

basic_string, valarray, and bitset. These are not classified as general containers because

their operations are not as general as the others.

The vector<> template is the prototype of all the container classes. It generalizes the direct

access array, as described in Chapter 10. Most of its functions apply to the other templates.

The vector<> template is outlined in Chapter 14.

The deque<> template generalizes the stack and the queue containers. A deque (pronounced

“deck”) is a sequential container that allows insertions and deletions at both ends. Special

adapters are provided that use this template to define the stack<> template and the queue<>

template.

The list<> template generalizes the linked list structure which does not have indexed

access but does have much faster insertion and deletion operations. A special adapter uses the

list<> template to define the priority_queue<> template.

The set<> template provides containers that represent mathematical sets, using union and

intersection operations.

The multiset<> template is the same as the set<> template except that its containers

allow multiple copies elements.

The map<> template generalizes the look-up table structure. Maps are also called an associative array. The hash table data structure is a special kind of map.

The multimap<> template is the same as the map<> template except that its containers

allow multiple copies elements.

The basic_string<> template generalizes the notion of a character string, allowing strings

of any type. The common special cases are defined by typedefs:

typedef basic_string string;

typedef basic_string wstring;



The valarray<> template is intended for instantiating mathematical vectors and linear array

processing.

The bitset<> template is used for processing bitstrings: objects whose values are usually in

hexadecimal and which are operated upon by the logical operators |, &, ^, <<, and >>.

15.4 STANDARD C++ GENERIC ALGORITHMS

The Standard C++ generic algorithms are non-member functions that apply to the Standard

C++ container classes. They provide a consistent suite of tools that cover just about any application of containers. They also allow for easy transfer of elements from one type of container to

another. The details of these functions are given in Appendix D.

Two of the most useful algorithms are the find() and sort() functions. These were

illustrated in Chapter 14. (See Examples 14.4 and 14.9.) These are illustrated with other containers in the examples in this chapter.



340



CONTAINER CLASSES



[CHAP. 15



15.5 HEADER FILES

The Standard C++ container templates and generic algorithms are defined in the following

header files:

accumulate()

adjacent_difference()

adjacent_find()

basic_string<>

binary_search()

bitset<>

copy()

copy_backward()

count()

count_if()

deque<>

equal()

equal_find()

fill()

fill_n()

find_end()

find_first_of()

find_if()

for_each()

generate()

generate_n()

includes()

inner_product()

inplace_merge()

iter_swap()

lexicographic_compare()

list<>

lower_bound()

make_heap()

map<>

max()

max_element()

merge()

min()

min_element()

mismatch()

multimap<>

multiset<>

next_permutation()

nth_element()

partial_sort()

partial_sum()

partition()

partition_sort_copy()

pop_heap()

prev_permutation()

priority_queue<>



































































































CHAP. 15]



CONTAINER CLASSES



push_heap()

queue<>

random_shuffle()

remove_copy()

remove_copy_if()

remove_if()

replace_()

replace_copy()

replace_copy_if()

replace_if()

reverse()

reverse_copy()

rotate()

rotate_copy()

search_n()

set<>

set_difference()

set_intersection()

set_symmetric_difference()

set_union()

sort()

sort_heap()

stack<>

string<>

swap()

transform()

unique()

unique_copy()

upper_bound()

valarray<>

vector<>



341



































































For more information on the Standard C++ container classes and their generic algorithms, see

the books [Hubbard1] and [Hubbard2] listed in Appendix H.



Appendix A

Character Codes

A.1 The ASCII Code

Each 8-bit character is stored as its ASCII1 Code, which is an integer in the range 0 to 127.

Note that the first 32 characters are nonprinting characters, so their symbols in the first column

are indicated either with their control sequence or with their escape sequence. The control

sequence of a nonprinting character is the combination of Control key and another key that is

pressed on the keyboard to enter the character. For example, the end-of-file character (ASCII

code 4) is entered with the Ctrl-D sequence. The escape sequence of a nonprinting character is

the combination of the backslash character “\” (called the “control character”) and a letter that is

typed in C++ source code to indicate the character. For example, the newline character (ASCII

code 10) is written “\n” in a C++ program.

Character



Description



Decimal



Octal



Hex



Binary



Ctrl-@



Null, end of string



0



000



0x0



0



Ctrl-A



Start of heading



1



001



0x1



1



Ctrl-B



Start of text



2



002



0x2



10



Ctrl-C



End of text



3



003



0x3



11



Ctrl-D



End of transmission, end of file



4



004



0x4



100



Ctrl-E



Enquiry



5



005



0x5



101



Ctrl-F



Acknowledge



6



006



0x6



110



\a



Bell, alert, system beep



7



007



0x7



111



\b



Backspace



8



010



0x8



1000



\t



Horizontal tab



9



011



0x9



1001



\n



Line feed, new line



10



012



0xa



1010



\v



Vertical tab



11



013



0xb



1011



\f



Form feed, new page



12



014



0xc



1100



\r



Carriage return



13



015



0xd



1101



Ctrl-N



Shift out



14



016



0xe



1110



Ctrl-O



Shift in



15



017



0xf



1111



Ctrl-P



Data link escape



16



020



0x10



10000



Ctrl-Q



Device control 1, resume scroll



17



021



0x11



10001



Ctrl-R



Device control 2



18



022



0x12



10010



Ctrl-S



Device control 3, stop scroll



19



023



0x13



10011



1. ASCII is an acronym for the American Standard Code for Information Interchange.



342

Copyright 2000 The McGraw-Hill Companies, Inc. Click Here for Terms of Use.



APP. A]



CHARACTER CODES



Character



Description



343



Decimal



Octal



Hex



Binary



Ctrl-T



Device control 4



20



024



0x14



10100



Ctrl-U



Negative acknowledgment



21



025



0x15



10101



Ctrl-V



Synchronous idle



22



026



0x16



10110



Ctrl-W



End transmission block



23



027



0x17



10111



Ctrl-X



Cancel



24



030



0x18



11000



Ctrl-Y



End of message, interrupt



25



031



0x19



11001



Ctrl-Z



Substitute, exit



26



032



0x1a



11010



Ctrl-[



Escape



27



033



0x1b



11011



Ctrl-/



File separator



28



034



0x1c



11100



Ctrl-]



Group separator



29



035



0x1d



11101



Ctrl-^



Record separator



30



036



0x1e



11110



Ctrl-_



Unit separator



31



037



0x1f



11111



Blank, space



32



040



0x20



100000



!



Exclamation point



33



041



0x21



100001



"



Quotation mark, double quote



34



042



0x22



100010



#



Hash mark, number sign



35



043



0x23



100011



$



Dollar sign



36



044



0x24



100100



%



Percent sign



37



045



0x25



100101



&



Ampersand



38



046



0x26



100110



'



Apostrophe, single quote



39



047



0x27



100111



(



Left parenthesis



40



050



0x28



101000



)



Right parenthesis



41



051



0x29



101001



*



Asterisk, star, times



42



052



0x2a



101010



+



Plus



43



053



0x2b



101011



,



Comma



44



054



0x2c



101100



-



Dash, minus



45



055



0x2d



101101



.



Dot, period, decimal point



46



056



0x2e



101110



/



Slash



47



057



0x2f



101111



0



Digit zero



48



060



0x30



110000



1



Digit one



49



061



0x31



110001



2



Digit two



50



062



0x32



110010



3



Digit three



51



063



0x33



110011



4



Digit four



52



064



0x34



110100



5



Digit five



53



065



0x35



110101



6



Digit six



54



066



0x36



110110



7



Digit seven



55



067



0x37



110111



8



Digit eight



56



070



0x38



111000



344



CHARACTER CODES



Character



Description



[APP. A



Decimal



Octal



Hex



Binary



9



Digit nine



57



071



0x39



111001



:



Colon



58



072



0x3a



111010



;



Semicolon



59



073



0x3s



111011



<



Less than



60



074



0x3c



111100



=



Equal to



61



075



0x3d



111101



>



Greater than



62



076



0x3e



111110



?



Question mark



63



077



0x3f



111111



@



Commercial at sign



64



0100



0x40



1000000



A



Letter capital A



65



0101



0x41



1000001



B



Letter capital B



66



0102



0x42



1000010



C



Letter capital C



67



0103



0x43



1000011



D



Letter capital D



68



0104



0x44



1000100



E



Letter capital E



69



0105



0x45



1000101



F



Letter capital F



70



0106



0x46



1000110



G



Letter capital G



71



0107



0x47



1000111



H



Letter capital H



72



0110



0x48



1001000



I



Letter capital I



73



0111



0x49



1001001



J



Letter capital J



74



0112



0x4a



1001010



K



Letter capital K



75



0113



0x4b



1001011



L



Letter capital L



76



0114



04xc



1001100



M



Letter capital M



77



0115



0x4d



1001101



N



Letter capital N



78



0116



0x4e



1001110



O



Letter capital O



79



0117



0x4f



1001111



P



Letter capital P



80



0120



0x50



1010000



Q



Letter capital Q



81



0121



0x51



1010001



R



Letter capital R



82



1022



0x52



1010010



S



Letter capital S



83



0123



0x53



1010011



T



Letter capital T



84



0124



0x54



1010100



U



Letter capital U



85



0125



0x55



1010101



V



Letter capital V



86



0126



0x56



1010110



W



Letter capital W



87



0127



0x57



1010111



X



Letter capital X



88



0130



0x58



1011000



Y



Letter capital Y



89



0131



0x59



1011001



Z



Letter capital Z



90



0132



0x5a



1011010



[



Left bracket



91



0133



0x5b



1011011



\



Backslash



92



0134



0x5c



1011100



]



Right bracket



93



0135



0x5d



1011101



APP. A]



CHARACTER CODES



Character



Description



345



Decimal



Octal



Hex



Binary



^



Caret



94



0136



0x5e



1011110



_



Underscore



95



0137



0x5f



1011111







Accent grave



96



0140



0x60



1100000



a



Letter lowercase A



97



0141



0x61



1100001



b



Letter lowercase B



98



0142



0x62



1100010



c



Letter lowercase C



99



0143



0x63



1100011



d



Letter lowercase D



100



0144



0x64



1100100



e



Letter lowercase E



101



0145



0x65



1100101



f



Letter lowercase F



102



0146



0x66



1100110



g



Letter lowercase G



103



0147



0x67



1100111



h



Letter lowercase H



104



0150



0x68



1101000



i



Letter lowercase I



105



0151



0x69



1101001



j



Letter lowercase J



106



0152



0x6A



1101010



k



Letter lowercase K



107



0153



0x6B



1101011



l



Letter lowercase L



108



0154



0x6C



1101100



m



Letter lowercase M



109



0155



0x6D



1101101



n



Letter lowercase N



110



0156



0x6



1101110



o



Letter lowercase O



111



0157



0x6F



1101111



p



Letter lowercase P



112



0160



0x70



1110000



q



Letter lowercase Q



113



0161



0x71



1110001



r



Letter lowercase R



114



0162



0x72



1110010



s



Letter lowercase S



115



0163



0x73



1110011



t



Letter lowercase T



116



0164



0x74



1110100



u



Letter lowercase U



117



0165



0x75



1110101



v



Letter lowercase V



118



0166



0x76



1110110



w



Letter lowercase W



119



0167



0x77



1110111



x



Letter lowercase X



120



0170



0x78



1111000



y



Letter lowercase Y



121



0171



0x79



0111001



z



Letter lowercase Z



122



0172



0x7a



1111010



{



Left brace



123



0173



0x7b



1111011



|



Pipe



124



0174



0x7c



1111100



}



Right brace



125



0175



0x7d



1111101



~



Tilde



126



0176



0x7e



1111110



Delete, rub out



127



0177



0x7f



1111111



Delete



346



CHARACTER CODES



[APP. A



A.2 Unicode

Unicode is the international standardized character set that C++ uses for its 16-bit wchar_t

(wide character) type. Each code is a 16-bit integer with unique value in the range 0 to 65,535.

These values are usually expressed in hexadecimal form. (See Appendix G.) For example, the

infinity symbol ∞ has the Unicode value 8734, which is 0x0000221e in hexadecimal.

In C++, the character literal whose Unicode is 0x0000hhhh in hexadecimal is denoted

L'\xhhhh'. For example, the infinity symbol is expressed as L'\x221e', like this:

wchar_t infinity = L'\x221e';



The first 127 Unicode values encode the same characters as the ASCII Code.

The following table summarizes the various alphabets and their Unicodes.

You can obtain more information from the Unicode Consortium website

http://www.unicode.org/



Also, see the book [Unicode] listed in Appendix H.

Range (Hexadecimal)



Alphabet



\u0000 – \u024F



Latin Alphabets



\u0370 – \u03FF



Greek



\u0400 – \u04FF



Cyrillic



\u0530 – \u058F



Armenian



\u0590 – \u05FF



Hebrew



\u0600 – \u06FF



Arabic



\u0900 – \u097F



Devanagari



\u0980 – \u09FF



Bengali



\u0A00 – \u0A7F



Gurmukhi



\u0A80 – \u0AFF



Gujarati



\u0B00 – \u0B7F



Oriya



\u0B80 – \u0BFF



Tamil



\u0C00 – \u0C7F



Teluga



\u0C80 – \u0CFF



Kannada



\u0D00 – \u0D7F



Malayam



\u0E00 – \u0E7F



Thai



\u0E80 – \u0EFF



Lao



\u0F00 – \u0FBF



Tibetan



\u10A0 – \u10FF



Georgian



\u1100 – \u11FF



Hangul Jamo



\u2000 – \u206F



Punctuation



\u2070 – \u209F



Superscripts and subscripts



\u20A0 – \u20CF



Currency symbols



\u20D0 – \u20FF



Diacritical marks



\u2100 – \u214F



Letterlike symbols



APP. A]



CHARACTER CODES



Range (Hexadecimal)



Alphabet



\u2150 – \u218F



Numeral forms



\u2190 – \u21FF



Arrows



\u2200 – \u22FF



Mathematical symbols



\u2300 – \u23FF



Miscellaneous technical symbols



\u2400 – \u243F



Control pictures



\u2440 – \u245F



Optical Character Recognition symbols



\u2460 – \u24FF



Enclosed alphanumerics



\u2500 – \u257F



Box drawing



\u2580 – \u259F



Block elements



\u25A0 – \u25FF



Geometric shapes



\u2700 – \u27BF



Dingbats



\u3040 – \u309F



Hiragana



\u30A0 – \u30FF



Katakana



\u3100 – \u312F



Bopomofo



\u3130 – \u318F



Jamo



\u3190 – \u319F



Kanbun



\u3200 – \u32FF



Enclosed CJK letters and months



\u4E00 – \u9FFF



CJK Ideographs



347



auto int n;

b0 = b1 bitand b2;

b0 = b1 bitor b2;

bool flag;

break;

switch (n/10)

catch(error)

char c;

class X { ... };



Storage class for objects that exist only within their own block

A synonym for the bitwise AND operator &

A synonym for the bitwise OR operator |

A boolean type

Terminates a loop or a switch statement

Used in a switch statement to specify control expression

Specifies actions to take when an exception occurs

An integer type

Specifies a class declaration



auto



bitand



bitor



bool



break



case



catch



char



class



b0 = compl b1;



asm ("check");



Allows information to be passed to the assembler directly



asm



const int s = 32;

pp = const_cast(p)

continue;

default: sum = 0;

delete a;

do {...} while ...

double x;

pp = dynamic_castp

else n = 0;

enum bool { ... };

explicit X(int n);

export template

extern int max;



A synonym for the bitwise NOT operator ~



b1 and_eq b2;



A synonym for the bitwise AND assignment operator &=



and_eq



Specifies a constant definition

Used to change objects from within immutable member functions

Jumps to beginning of next iteration in a loop

The “otherwise” case in a switch statement

Deallocates memory allocated by a new statement

Specifies a do..while loop

A real number type

Returns a T* pointer for a given pointer

Specifies alternative in an if statement

Used to declare an enumeration type

Used to prevent a constructor from being invoked implicitly

Allows access from another compilation unit

Storage class for objects declared outside the local block



compl



(x>0 and x<8)



Example



A synonym for the AND operator &&



Description



and



Keyword



const



const_cast



continue



default



delete



do



double



dynamic_cast



else



enum



explicit



export



extern



Appendix B



Standard C++ Keywords



348



Copyright 2000 The McGraw-Hill Companies, Inc. Click Here for Terms of Use.



bool flag=false;

float x;

for ( ; ; ) ...

friend int f();

goto error;

if (n > 0) ...

inline int f();

int n;

long double x;

mutable string ssn;

namespace Best { int num; }

int* p = new int;

(not(x==0))

(x not_eq 0)

X operator++();

(x>0 or x<8)

b1 or_eq b2;

private: int n;

protected: int n;

public: int n;

register int i;

pp = reinterpret_cast(p)

return 0;

short n;

signed char c;

n = sizeof(float);



A real number type

Specifies a for loop

Specifies a friend function in a class

Causes execution to jump to a labeled statement

Specifies an if statement

Declares a function whose text is to be substituted for its call

An integer type

Used to define integer and real types

Allows immutable functions to change the field

Allows the identification of scope blocks

Allocates memory

A synonym for the NOT operator !

A synonym for the inequality operator !=

Used to declare an operator overload

A synonym for the OR operator ||

A synonym for the bitwise OR assignment operator |=

Specifies private declarations in a class

Specifies protected declarations in a class

Specifies public declarations in a class

Storage class specifier for objects stored in registers

Returns an object with given value and type

Statement that terminates a function and returns a value

An integer type

Used to define integer types

Operator that returns the number of bytes used to store an object



float



for



friend



goto



if



inline



int



long



mutable



namespace



new



not



not_eq



operator



or



or_eq



private



protected



public



register



reinterpret_cast



return



short



signed



sizeof



Example



One of the two literals for the bool type



Description



false



Keyword



APP. B]

STANDARD C++ KEYWORDS

349



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